Mostly about math, physics and computer science.
But also kanjis and modular origami.
I have combined most of my knowledge about physics, programming and rendering to replicate a great visualisation of atomic orbitals.
Created on December 10, 2022. Updated on February 4, 2024.
In a previous post, I have presented parquet polygons. I have transposed the generation code into JavaScript and made an interactive viewer out of it.
Created on October 1, 2022. Last update on October 1, 2022.
I like playing with magnets but it is limited to simple models with a few hundreds of elements at most. Here I show my results of using Stella software to produce more complex model using repetitive actions.
Created on September 24, 2022. Last update on September 24, 2022.
During my childhood, my parents bought me Legos, K'nex, Megabloks and Meccano sets. Apart from the Lego, the only ones I have kept are my three boxes of Supermag Magnetic Genius.
Created on August 20, 2022. Last update on April 21, 2023.
During my quest towards polyhedron with regular faces, I have discovered the work of a lifetime by Alain Lobel, a French architect. This is will be the first of many post on the subject.
Created on August 8, 2022. Last update on August 8, 2022.
As a complement to the main viewer, here are galleries for the polyhedra organized by family.
Created on July 18, 2022. Last update on July 23, 2022.
The interest arose during some thinking about the arrangement of faces around the vertex of a polyhedron. Here is the solution in 2D.
Created on July 17, 2022. Last update on July 17, 2022.
The idea behind parquet polygons is to extend regular polygons to convex shapes made of them. Here, I will show what they look like and how to generate them. At the end, they will be turned into prisms to be viewed with the polyhedra viewer !
Created on June 27, 2022. Last update on June 27, 2022.
Here is the full screen interactive viewer for polyhedra. I will use it to display all the polyhedra I have found over the internet or made by myself.
Created on June 26, 2022. Last update on June 26, 2022.
If you have taken a look at the graph of convex polyhedra with regular faces in this post, you could see that by hovering over a node, animations of the corresponding solid would be displayed. I could not use the glass rendering I had made for the origami models because it would have been too long to render for the 200+ solids in the graph. So I needed another approach. In this article I show how I made these simpler renders.
Created on February 11, 2019.